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July
18, 1999
Keeping FreeHand Layers
in Flash v3-4
FreeHand 7 and 8 have always been compatible
when copying and pasting objects into Flash. Introduced in FreeHand
8, was the ability to animate layers (see Creating a Simple
Flash Animation in the Tips Archive) and export as a Flash movie.
Now in Flash 5, you can import layers fine, but not for older versions
of Flash.
Below I describe how easy it is to retain
layer info when working from a FreeHand document in Flash using text
as an example.
Version: 7 and above
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In this example, I'll be using some
type attached to a path as shown above. You can really use
anything for this operation, but this is a great way of animating
special things like Text on Paths that you couldn't do in Flash.
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While the text is selected I simply
do the Xtras -> Animate -> Release to Layers operation.
This converts the text to path automatically and places each letter
on a separate layer. Of course with more letters or objects,
you could have an extremely long list of layers to work with,
so think ahead.
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Now if you were to Export this as
a regular Flash movie, you would make sure that the option Animate
layers was turned on.
In Flash 5, you would import
this and have it convert your layers to Frames.
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When imported into Flash
however, all the objects will be in separate frames creating
the animation you see above. This may be what you want, but for
this example, is not how I want the text to "animate"
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The trick to keeping a FreeHand's
layers in Flash is by exporting as an Adobe Illustrator
7.x format. So I go back to my original document and export
the file to this format.
When imported into Flash, all layers
are retained and each part of the text is on it's own layer like
shown above. Even the Guides and Background layers
are imported.
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For the effect I wanted, I had to
"stair step" each of the layers so that each letter
would appear after the other.
This created the effect I wanted
as shown in the animation above. Fast, effective and easy. Note
the significant color shifting with the Adobe Illustrator
format. This can be solved by further editing of the Flash movie.
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This method is best only when animating
simple groups of objects. When exporting a file with gradients using
the Illustrator format, will yield multiple fills to emulate
the gradient and as you saw above, major color shifting. For more accurate
gradients and colors, it's still best to export as a Flash movie from
FreeHand.
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